Brown CS Dept. Colloqium - Scalable AI

4pm Thursday, November 1, 2007
CIT
115 Waterman Street, Room 241
Providence, RI 02912
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"Scaling Computer Games to Epic Proportions"

Walker White, Cornell University

In this talk, I will present a first step towards truly scalable AI in computer games, by modeling game AI as a data management problem. The presentation includes a highly expressive scripting language SGL (for Scalable Gaming Language) that provides game designers and players with a data-driven AI scheme for customizing behavior for individual non-player characters.

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